
Our customer had part made a dead-match/survivor game about Dinosaurs using WebGL and Photon for internet multiplayer. Previous developer disappears and left project „little” messed up. We cleaned everything up, added features that our customers wanted like synchronization objects through photon, statistics, eating, drinking, killing opponents, and many many others. We optimized everything so it works great on WebGL without any errors. Interesting game – done!
Multiplayer via Photon Engine and WebGL.
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